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Guilty Gear Xrd support in Umodel/UE Viewer
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Does anyone know if the actorx importer messes with the model's vertex normals. According to Chev's posts in the link, the creators tweaked the vertex normals so the characters would look more 2d. The vertex normals on the models I've imported are clearly not right. Any solutions?
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RE: Guilty Gear Xrd support in Umodel/UE Viewer - by Happyfunshineman - 01-07-2015, 05:42 PM

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