(01-09-2015, 12:02 PM)Kat Wrote: I'm going to disagree with you about Konami.
Arcade Music Games is keeping them afloat
Really? Where's the local arcade where I can play the new DDR?
Oh wait that's right it's like 2 hours away and there's only like 300 arcades left in the US. Are you talking about what's keeping them afloat as a company in Japan? Because there really isn't much besides their console games keeping them a relevant name nowadays. :/
(01-09-2015, 05:23 PM)Kriven Wrote: I don't know if Nintendo would ask that Konami make their rhythm games any less difficult... Mario DDR was simpler because it was also being a Mario game, but if you have a franchise that is built on being difficult, I don't think they would change that. Some of the Fire Emblem games are absolutely brutal.
Weren't there a bunch of Disney Bemani games - like three or four DDR games and at least two Pop'n titles (GBC and PS1 anyway), with lowered difficulty? Did those never exist?
I'm pretty sure Mario DDR was made more basic because not everyone playing it was going to be a DDR veteran capable of doing Afronova Primeval on ONI mode on 3x speed. I'm pretty sure it was simple as heck because it was supposed to serve as like, a gateway to the harder, more complex DDR games. I humbly apologize to everyone who thought that Nintendo marketed purely to longtime fans, and not ever to children or newcomers to the series.
(after all, I think "Super Hard" in DDR Mario is only Standard level in actual DDR (6-step songs) which isn't really all that bad. You can still go to an arcade and be decent at the low-difficulty Standard mode songs, which says quite a bit)