01-14-2015, 02:50 PM
There's probably a cleaner way to do this, but here's a method for ripping from .obt:
.obt's contain multiple CGFX files inside. Trim your .obt so that it starts with the "11" byte right before each CGFX tag. Run that file through an LZ77 decompressor. Then run the decompressed file through Texturipper.
When you run each .obt file through the decompressor, it'll only output the CGFX archive that's at the top of the file, so you'll need to continually trim the file down to the next CGFX each time and decompress it again.
.obt's contain multiple CGFX files inside. Trim your .obt so that it starts with the "11" byte right before each CGFX tag. Run that file through an LZ77 decompressor. Then run the decompressed file through Texturipper.
When you run each .obt file through the decompressor, it'll only output the CGFX archive that's at the top of the file, so you'll need to continually trim the file down to the next CGFX each time and decompress it again.