01-15-2015, 03:17 PM
Hi people, I just registered in this forum to reply here.
I'm a programmer, currently working in as a dev, and in my spare time I do some other stuff.
So, I have been working on a pokemon engine in Unity3D for some time now (right now working the battle system).
So far I have pretty much all the data structures and some basic functions (catch a pokemon, evolve, level up, trading, items, and so on) and as I keep on working with this, I'd like to know if there are any animators/texturers here who would like to contribute, since it'd be awesome to have a unity pokemon game with hd 3D models.
My plan is to release my engine and make it open source when it has reached a bigger state of development.
Then, if anyone wants to help, just add me on skype @sceamerarg or sceamerarg at gmail dot com.
See you! And great work btw!
I'm a programmer, currently working in as a dev, and in my spare time I do some other stuff.
So, I have been working on a pokemon engine in Unity3D for some time now (right now working the battle system).
So far I have pretty much all the data structures and some basic functions (catch a pokemon, evolve, level up, trading, items, and so on) and as I keep on working with this, I'd like to know if there are any animators/texturers here who would like to contribute, since it'd be awesome to have a unity pokemon game with hd 3D models.
My plan is to release my engine and make it open source when it has reached a bigger state of development.
Then, if anyone wants to help, just add me on skype @sceamerarg or sceamerarg at gmail dot com.
See you! And great work btw!