(01-18-2015, 07:38 PM)Random Talking Bush Wrote:(01-18-2015, 07:31 PM)DJTHED Wrote: http://youtu.be/__VmQ-Y6IogThe arms popping off of their socket is actually because there's two hand bones -- HandSub and Hand, the ones in question were the HandSub bones which twist for certain animations. Other than that, I'm really not sure...
Eeeh. The rig still has problems. Different problems, but it's still broken. Nidoking also spawns with his face down upon importing.
Ah, didn't notice those two bones. The other hand bone seems to work just fine. The bugged bone should probably just be ignored, I guess.
Edit:
Woops, forgot to point out another problem. There are a ton of empty objects that are named after bones.
![[Image: tgjOWyE.png]](http://i.imgur.com/tgjOWyE.png)