01-29-2015, 04:56 PM
(01-29-2015, 01:04 PM)huckbeine Wrote: Thanks. I followed the instructions and got a bit far. I extracted the files and get adv_avt_(character)_sf.xxxYou must extract the contents of the .xxx archives using Gildor's UE Viewer, available here.
So, I followed another online instructions. I got extractor for .xxx files.
So, I got the extractor and extracted the files and what I got is .skeletalmesh files.
So I looked online, and I tried the UESkeletalmeshviewer but it isnt working.
I am lost on what to do. Sorry, so how did you get the files to .psk files?
The extraction process will automatically convert models into the PSK format, textures into the TGA format and animations into the PSA format.