Gors' statement about Melee having too many things that cancel momentum is ironically very wrong, considering the biggest reason its being played competitively is due to the engine retaining momentum in almost everything and translating your movements to all new actions seamlessly. If Smash 4 had any bad game design, it'd be that I can't even run and jump without slowing down unlike every single platformer ever.
Also god damn am I tired of this, can't bring up Melee without Melee hate these days from fans of the other games.
Also god damn am I tired of this, can't bring up Melee without Melee hate these days from fans of the other games.