02-10-2015, 12:11 PM
The thick outline did not work for a sprite of that size, so it's a smart move to change it.
Beisdes that, though, the other problem I can see right off the bat is a lack of hue shifting. Just changing the brightness of colors isn't the way to go about it and makes the shades look dirty (for lack of a better word). You also need to alter the hue and saturation values when you tinker with shading colors.
Beisdes that, though, the other problem I can see right off the bat is a lack of hue shifting. Just changing the brightness of colors isn't the way to go about it and makes the shades look dirty (for lack of a better word). You also need to alter the hue and saturation values when you tinker with shading colors.