02-11-2015, 04:05 PM
Yeah, I'm going to stick to the thin outlines. The thick outlines are becoming a problem for smaller sprites like goombas.
As for the shading, it doesn't bother me to consistently make two types of shading for each sprite. I like this kind of detail, and shading is the least troublesome part of spriting to me, so I'll keep doing it.
As for the shading, it doesn't bother me to consistently make two types of shading for each sprite. I like this kind of detail, and shading is the least troublesome part of spriting to me, so I'll keep doing it.