(02-14-2015, 05:41 AM)nbdown1 Wrote:(02-14-2015, 02:10 AM)Dragarden Wrote: Would it be too much to request Mega Diancie, Kyurem(plus its forms), and Cresselia? I have some really cool textures for them, and I really want to be able to pose them, and eventually animate them.
Also, are the any files for battle effects? In particular, I want to use the mega evolution effect model.
Unfortunately battle effects are stored in a different type of file to Pokemon models. Those file structures haven't been decoded by anyone yet. I personally have been trying to figure out the battle animations for Pokemon; which are housed in the .pb files. But even though I can see all the data in front of me I haven't had much success at translating it to animation keyframe data.
Your best bet would be to try and create your own effect. I created a capturing effect a while ago using an advanced shader and mesh deformation; I'm actually starting on my own mega evolution effect based on the mega-absol scene in Diancie and the cocoon of destruction.
I was mainly talking about the sphere that breaks, because I know that is a 3d model. It would be a huge pain to try to recreate all of the seams that it breaks along...