02-20-2015, 06:49 PM
(02-20-2015, 06:42 PM)nobody231 Wrote:Not gonna be anytime soon. The game uses hashed filenames for textures (hence why my script doesn't give them any), and I know diddly-squat about decyphering those into proper filenames.(02-20-2015, 03:28 PM)Carpaccio Wrote: So that's a no on Master Core? This is just not a good month for me, haha. I'd try it myself but like you said, the textures are absolutely impossible to differentiate which goes where. Shame we can't manage texture names and such.
Oh well, when we can rip material indices we'll get it all figured out!