*In GameMaker*
I add something to the codes, about to test it. Little ol' me says, oh! I better save this so I don't lose anything if it crashes! Then I find out the new code broke stuff.
Or, I make a large sprite/animation that must be consistent. Oops, some shading is off in a spot. Then I have to fix every single frame. *sigh*
Fuq
I add something to the codes, about to test it. Little ol' me says, oh! I better save this so I don't lose anything if it crashes! Then I find out the new code broke stuff.
Or, I make a large sprite/animation that must be consistent. Oops, some shading is off in a spot. Then I have to fix every single frame. *sigh*
Fuq