02-21-2015, 08:55 AM
Eh, I'd maybe prefer 8-bit skins SPRINKLED with 8-bit sound effects. Since the actual attack effects from classic Zelda is somewhat limited, you'd be constantly repeating loud sound effects that would eventually get grating.
On the topic of having the weapons do things like 8-bitting the monsters in Lana's summoning gate, I'd be all for seeing it, but understand why they might have skipped it. Attack effects are likely harder to edit than the weapon skin, and the only 8-bit weapons that even required animations was the book and the great fairy.
Next game, assuming they do one, I wouldn't mind them expanding on the 8-bit idea and including some finisher sound effects, maybe go so far as to change Link's sword beams to the classic sword-shaped lasers.
Also, they should delve into the Snes and Gba era sprites.
On the topic of having the weapons do things like 8-bitting the monsters in Lana's summoning gate, I'd be all for seeing it, but understand why they might have skipped it. Attack effects are likely harder to edit than the weapon skin, and the only 8-bit weapons that even required animations was the book and the great fairy.
Next game, assuming they do one, I wouldn't mind them expanding on the 8-bit idea and including some finisher sound effects, maybe go so far as to change Link's sword beams to the classic sword-shaped lasers.
Also, they should delve into the Snes and Gba era sprites.