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RPGs and Their Elements
#2
I go with RPGs where I get to do things in the overworld and the battle system is more involved than just waiting to input commands. Naturally, the Paper Mario games, the Mario & Luigi games, and the Kingdom Hearts games come to mind.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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Thanked by: ~Axis~


Messages In This Thread
RPGs and Their Elements - by Level 1 - 02-23-2015, 10:40 AM
RE: RPGs and Their Elements - by E-Man - 02-23-2015, 10:49 AM
RE: RPGs and Their Elements - by Kosheh - 02-23-2015, 10:59 AM
RE: RPGs and Their Elements - by Helmo - 02-23-2015, 04:15 PM
RE: RPGs and Their Elements - by psychospacecow - 02-23-2015, 10:04 PM
RE: RPGs and Their Elements - by Koopaul - 02-23-2015, 10:31 PM
RE: RPGs and Their Elements - by psychospacecow - 02-23-2015, 10:41 PM
RE: RPGs and Their Elements - by MrYoshbert - 02-23-2015, 11:04 PM
RE: RPGs and Their Elements - by Omega - 02-23-2015, 11:45 PM
RE: RPGs and Their Elements - by TomGuycott - 02-24-2015, 08:53 AM
RE: RPGs and Their Elements - by ~Axis~ - 02-24-2015, 10:07 AM
RE: RPGs and Their Elements - by Level 1 - 02-24-2015, 01:54 PM
RE: RPGs and Their Elements - by TomGuycott - 02-24-2015, 02:01 PM
RE: RPGs and Their Elements - by Level 1 - 02-24-2015, 02:19 PM
RE: RPGs and Their Elements - by Kriven - 02-24-2015, 02:27 PM
RE: RPGs and Their Elements - by ~Axis~ - 02-24-2015, 02:39 PM
RE: RPGs and Their Elements - by psychospacecow - 02-24-2015, 05:22 PM

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