03-01-2015, 01:12 AM
(This post was last modified: 03-01-2015, 01:20 AM by DragonDePlatino.)
Ah yes, let me explain that a bit...
We know that the NES palette has 64 colors (with a few duplicates) but there is no accurate representation of the NES palette on an RGB monitor. Colors on the NES were generated in the YPbPr rcolorspace, which is entirely different than RGB. It's like converting meters to hand-widths. One is rigorously defined with specific values (RGB) while the other is a bit fuzzy without specific boundaries (YPbPr).
There's also the fact that unlike RBG, YPbPr colors are different from television to television. If you tweak the knobs on your TV, you are actually changing the palette itself which can create all kinds of weirdness when you're trying to approximate it in RGB. You can read this topic from the NESdev forums if you want the nitty-gritty details. The point is, there's no single RGB NES palette that everyone can agree on.
And as for the palette I'm using, I used Bisqwit's NES palette generator with the saturation set to 2.0. Think of it like finding a nice television, then twisting the knobs until you get juuust the right color.
We know that the NES palette has 64 colors (with a few duplicates) but there is no accurate representation of the NES palette on an RGB monitor. Colors on the NES were generated in the YPbPr rcolorspace, which is entirely different than RGB. It's like converting meters to hand-widths. One is rigorously defined with specific values (RGB) while the other is a bit fuzzy without specific boundaries (YPbPr).
There's also the fact that unlike RBG, YPbPr colors are different from television to television. If you tweak the knobs on your TV, you are actually changing the palette itself which can create all kinds of weirdness when you're trying to approximate it in RGB. You can read this topic from the NESdev forums if you want the nitty-gritty details. The point is, there's no single RGB NES palette that everyone can agree on.
And as for the palette I'm using, I used Bisqwit's NES palette generator with the saturation set to 2.0. Think of it like finding a nice television, then twisting the knobs until you get juuust the right color.