03-01-2015, 06:04 PM
(03-01-2015, 04:26 PM)kutara Wrote: I've already tried fixing the UV mapping, but the poligons were all screwed upso I tried everything I could and that little problem is almost gone
I'm guessing that various simple and flat polygons easily end up with similar issues with all models that have them due to conversion =/ So if it's transparent in-game like Nincada's wings, Yanma's, Ninjask's etc.: It'll probably have that. Hope you get it looking right =)