03-02-2015, 05:12 AM
(This post was last modified: 03-02-2015, 04:19 PM by Random Talking Bush.)
I have actually fixed up my Smash Bros. for Wii U scripts so now it automatically applies textures to everything! Just re-download and use both the updated model-importing Maxscript and the texture-extracting QuickBMS script. After converting the textures (which you might notice now has different numbering), move the resulting DDS files into the same folder as the model.nud file and it should load up correctly!
https://www.mediafire.com/?5c7ladqsagd7ct1
https://dl.dropboxusercontent.com/u/2787...hU_NUT.bms
(EDIT: Fixed a few things with the Maxscript, should work a bit better with the new options I incorporated.)
(EDIT 2: Aaaaaand fixed it so now the vertex alphas will import correctly! I should work on applying that for my other scripts, now that I know how.)