(02-19-2015, 11:35 AM)Kelvin Wrote: Mario's punch animation reminds me of Little Mac from Punch Out Wii. The contact is pretty much immediate, making it seem more forceful, and most of the time is spent on the retract. Makes me think I should apply this to my own sprites now.
Something bugs me about the fire burst, though. It seems kind of odd, like the fire is shaping into a tube as it goes out, or something. Fire normally either expands outward or rises up. Maybe if you had it sort of pop like the fireballs in the game do when they hit a wall.
I took a look at the Jab animations from Smash Bros and saw that there was almost no start-up on them. So pretty much, weak/fast attacks should have little to no start-up, only recoil/retraction
It took a while, but I tried changing the fireball animation to be more like the ones from the games, like you said, and added a lot more to the sheet.
Also I changed the color palette to be darker.
I haven't forgot about the Smash Bros Items sheet!