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Free Blender shader turns 3D models into pixel art (holy crap)
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(03-03-2015, 05:40 AM)Sportoise Wrote: I can't take the post seriously with the dude's buttcrack spinning around and around

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(03-03-2015, 05:55 AM)BlueBlur97 Wrote: Well this would be incredibly useful in cutting down most of the time required to make sprite sheets if you have skills in modeling and animation. I dunno about it ruining the craft of spriting, but, there are just some things that look much better sprited by hand instead of using this filter. Think about a filtered Kirby or Megaman sprite in a game with sprited backgrounds. Sure it would look nice, but you would loose the benefit of using a custom style/shading that could only be achieved by hand. (unless there's a way to filter that too...)

Just my thoughts.

It really doesn't look as great left as-is as the fine-tuned "manual" nature of spriting allows. That said, I personally think that in conjunction with spriting touch-ups, this could produce some wonderful results.
Offending people is a necessary and healthy act... Every time you say something that's offensive to another person, you just caused a discussion. You just forced them to have to think. - Louis C.K.
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RE: Free Blender shader turns 3D models into pixel art (holy crap) - by BullockDS - 03-03-2015, 04:18 PM

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