03-22-2015, 12:30 PM
(This post was last modified: 03-22-2015, 12:31 PM by DragonDePlatino.)
No way! You're gonna start posting here too? Neat!
Hmm...That I know of, your Mario animations are the newest ones, so I'll focus on those for a bit. Overall, I think your colors could use a bit more contrast. You've got the right idea with your whites and yellows, but your reds could have some slightly darker shades. You might also want to watch using black as a shading color, like you did with your Goomba, because it can make sprites look a little dirty. One exception to this is when you're working with NES restrictions, in which case it's pretty much necessary to shade like that.
I think some walking animations could look a little better, too. You've got the right idea with Draco and your smaller characters, but it looks like Bowser is shuffling. Why not look at some footage of him from the Smash Bros games to see how the modelers pulled off his walk cycle? He's got a wide figure and short legs so I can imagine he would be awkward to animate.
Hmm...That I know of, your Mario animations are the newest ones, so I'll focus on those for a bit. Overall, I think your colors could use a bit more contrast. You've got the right idea with your whites and yellows, but your reds could have some slightly darker shades. You might also want to watch using black as a shading color, like you did with your Goomba, because it can make sprites look a little dirty. One exception to this is when you're working with NES restrictions, in which case it's pretty much necessary to shade like that.
I think some walking animations could look a little better, too. You've got the right idea with Draco and your smaller characters, but it looks like Bowser is shuffling. Why not look at some footage of him from the Smash Bros games to see how the modelers pulled off his walk cycle? He's got a wide figure and short legs so I can imagine he would be awkward to animate.