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Community Pixel Hut (General Sprite Thread)
This is how the original animation was, frame by frame. I'm doing this for a Mugen conversion where I'm going really indepth in terms of gameplay accuracy and such, and altering the animation too much by adding extra frames and other stuff would make things start to not match up and otherwise complicate things. If I was just doing a chop animation from scratch for some new project without all the baggage and expectations and such attached I'd probably do it a bit differently.
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RE: Community Pixel Hut (General Sprite Thread) - by felineki - 03-29-2015, 04:33 PM

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