Here's how that double icon I was working on earlier has turned out so far. I'm going to be changing the expressions to give some context as to what they're talking about. I still think Keaton's muzzle could use some better shading, and even though I've animated it, I can easily change it, since they aren't moving around that much.
Also, on the subject of anatomy, my sister, who is studying to become a veterinarian, told me that in order to properly bear the load of the body, a quadruped's wings would have to be in front of the forelegs, not above or behind. In fact, they wouldn't even work above, since that's too many bones on the same girdle, but behind sacrifices ease of flight for better ground mobility. A dragon designed for long-distance flight would either have the wings be part of the forelegs, like in Skyrim, or have a big V shape on its chest where the wing shoulders meet. I'm thinking I could add one of these V shapes on the front of Tartii and make it look like her wings are going in front of the legs.