01-08-2009, 08:34 PM
(01-08-2009, 08:29 PM)Chdonga Wrote: Try using some different palletes, they're too bright. And It took me some time to notice that was the Colonel, it doesn't look much like him.
I just used what was from the sprites in the actual game. If they're bright in the game, they'll be bright in my sprites as well.
And I see how it could take a while to recognize Colonel, but I don't really know how I'm supposed to fix that, I had to take off tons of features to dumb it down for Megaman style.