04-13-2015, 02:30 AM
I don't agree with everything in that video. For one I thought the level design in Sonic 2 was brilliant. Having a higher more rewarding area and a slower lower area makes sense when you consider gravity is a thing. Yeah the guy in the video forgets that you start in the faster higher areas but can easily fall into the lower areas if your not careful. That's your punishment. If your good at the game you'll stay up high and get all the best stuff. If you're bad, instead of dieing, you'll wind up in a more annoying area. However the game gives you tons of opportunities to climb back up to a higher path while playing.
I thought this was very clever.
I thought this was very clever.