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Game Design Survey: Choosing Perspective
#10
The one thing I don't want to do is having a select screen pop up so you can experience all the characters point of view at the same point in time. This style of game story telling makes the game feel disconnected to me, because instead of continuously experiencing the plot from someone's perspective, you're jumping all around bits and pieces from different character perspectives, and the flow is destroyed.

But I have read the posts so far, and there are some interesting notions presented. Thanks for the replies so far guys, and to any future ones.
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Thanked by: ~Axis~, psychospacecow


Messages In This Thread
Game Design Survey: Choosing Perspective - by Koh - 04-15-2015, 11:19 AM
RE: Game Design Survey: Choosing Perspective - by Koh - 04-16-2015, 06:46 AM

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