04-16-2015, 02:13 PM
I have a few reasonable theories to why the 3ds version has them and not the Wii U:
In all cases, the sound files weren't meant to remain in, and were forgotten in the data when the 3ds version updated.
One scenario is they tested them in the 3ds before the Wii U and that's why they are just there.
Another is they were tested in BOTH versions, but when cleaning up the data they forgot those files on the 3ds only.
Last theory is they made the announcer clips UNDER THE ASSUMPTION they would make this playable characters at a later time, and for one reason or another they ended up in game when they shouldn't have.
That last one is a bit far fetched, I'm more inclined to go with my middle statement.
In all cases, the sound files weren't meant to remain in, and were forgotten in the data when the 3ds version updated.
One scenario is they tested them in the 3ds before the Wii U and that's why they are just there.
Another is they were tested in BOTH versions, but when cleaning up the data they forgot those files on the 3ds only.
Last theory is they made the announcer clips UNDER THE ASSUMPTION they would make this playable characters at a later time, and for one reason or another they ended up in game when they shouldn't have.
That last one is a bit far fetched, I'm more inclined to go with my middle statement.