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DKCR (Wii) - CMDL to OBJ Tool
#1
Hey there,

i decided to write a little tool to convert CMDL files from Donkey Kong Country Returns to OBJ files which can be viewed by a lot of programs.
Most of the information was taken from here: http://www.metroid2002.com/retromodding/...y_Returns)
or the Metriod Prime 3 page and of course by looking at the files in a HEX-Editor.
Special Shout-out to Parax for his awesome MaxScript Tool which i also used to understand a few things (https://m2k2.taigaforum.com/post/metroid...earch.html)!

Currently it only converts the model data (Positions, Normals, UVs) and no material or anything.
Example:
[Image: RIuJKkY.png]

I decided to upload the source code so people can play around with it.
It can be found here: https://github.com/KammererTob/dkcr_cmdl_to_obj

PLEASE BE AWARE:
  1. The code is a total mess in it's current form because it was hacked together
  2. It WILL crash on a lot of files because it was not tested to the fullest extend
  3. Not all Models are working correctly, because of the above!
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Thanked by: Doronetty, Hiccup, frk_14


Messages In This Thread
DKCR (Wii) - CMDL to OBJ Tool - by puelo - 04-26-2015, 11:28 AM
RE: DKCR (Wii) - CMDL to OBJ Tool - by dlfon99 - 11-12-2016, 04:07 PM

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