05-05-2015, 10:55 AM
(This post was last modified: 05-05-2015, 11:02 AM by Random Talking Bush.)
(05-04-2015, 10:16 PM)TGE Wrote: EDIT: Did RTB write a quickbms script to extract the GTX's yet?I did, as a matter of fact. Mystie and Chaofanatic were the first two to use it.
https://dl.dropboxusercontent.com/u/2787...WTB_WU.bms
Use this with the WTB files to get the GTX textures (which you can unpack from the DAT files with the Bayonetta QuickBMS script), and then use the TexConv2 as usual to convert 'em.