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Eternal Love 2.0 - The Love Thread 2014 - 2015 - 2016
The biggest issue would just be the modeling. Brawlbox and using pre-existing assets from Brawl makes animating easier, and PSA (which is used for custom characters in Brawl) isn't difficult to use at all.

However I know why it wouldn't really work, especially compared the 2d TFR. Shit, I'd know the most out of anybody because I was the original coder for TFR/came up with the original idea of TFR.

That being said, my point still stands. Coding a Brawl mod would still be easier than coding the game from scratch. Less likely to happen, but it would still be easier to do
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RE: Eternal Love 2.0 [LOVE THREAD 2014] - by Gors - 07-06-2014, 06:01 PM
RE: Eternal Love 2.0 - The Love Thread 2014 - 2015 - by [robo9] - 05-06-2015, 03:47 AM

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