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Need some help here.
#8
(05-11-2015, 07:59 AM)Kelvin Wrote: This guy looks much more natural than before. Nice improvement on the shapes. The issue this time, though, is banding; the shading is following the outlines shape, giving it a beveled look in some places and a gradient in others. It's understandable for the cylindrical helmet, but even that can be fixed my baking the shades more than a pixel thick. A good idea is to start by picking a light source; for instance, my sprites are all lit from above and slightly in front. This guy looks like he's lit from directly in front, which only makes sense if he's holding a light source, like in the Kirby games when you hold flashing orbs for certain attacks.

I see. Maybe I should remove the white highlight directly on the front of the helmet? That should make it look less like the light is directly in front of him, right?
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Messages In This Thread
Need some help here. - by Sorav - 04-29-2015, 08:39 PM
RE: Need some help here. - by Joxon - 04-29-2015, 08:59 PM
RE: Need some help here. - by Kelvin - 04-30-2015, 01:43 PM
RE: Need some help here. - by Gors - 04-30-2015, 02:58 PM
RE: Need some help here. - by Sorav - 04-30-2015, 06:38 PM
RE: Need some help here. - by Sorav - 05-11-2015, 01:31 AM
RE: Need some help here. - by Kelvin - 05-11-2015, 07:59 AM
RE: Need some help here. - by Sorav - 05-11-2015, 08:14 PM
RE: Need some help here. - by Kelvin - 05-13-2015, 03:49 PM
RE: Need some help here. - by Sorav - 05-13-2015, 05:07 PM

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