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Ripping MDL0/PAC Brawl models
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I know that Brawl already has almost all of its models ripped.
However, there are various custom stuff found in Brawl mods, mostly characters, which I want to rip.
I can view them on BrawlBox, but I also want to be able to use them on things like Blender or Unity.
How can I convert those character models, but also keep all the other displaying files associated with them (textures, texture mapping, rigging, bones, animations, etc.)? Thanks in advance!

P.S.: Yes, I tried BRRES Viewer, but the model is slightly glitched when viewed through BRESS Viewer, and I have no idea how to export models like that, so they can be used for things like Blender or Unity, but still keep everything else associated with them.
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Messages In This Thread
Ripping MDL0/PAC Brawl models - by TrinitroMan - 05-13-2015, 01:48 AM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-13-2015, 03:12 PM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-13-2015, 08:57 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-16-2015, 02:32 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-17-2015, 02:15 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-17-2015, 03:27 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-20-2015, 07:13 AM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-20-2015, 10:41 AM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-23-2015, 10:14 AM

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