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Ripping MDL0/PAC Brawl models
#12
(05-15-2015, 10:06 AM)RatchetMario Wrote: And yeah, there's no texture, you have to add it by yourself in 3D program.

Well, that's exactly what I'm trying to avoid, though. I want to rip the models like that, so absolutely everything is intact. Even the textures and their texture mapping.
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Messages In This Thread
Ripping MDL0/PAC Brawl models - by TrinitroMan - 05-13-2015, 01:48 AM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-13-2015, 03:12 PM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-13-2015, 08:57 PM
RE: Ripping MDL0/PAC Brawl models - by TrinitroMan - 05-15-2015, 10:20 AM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-16-2015, 02:32 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-17-2015, 02:15 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-17-2015, 03:27 PM
RE: Ripping MDL0/PAC Brawl models - by OS-PRIME - 05-20-2015, 07:13 AM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-20-2015, 10:41 AM
RE: Ripping MDL0/PAC Brawl models - by TGE - 05-23-2015, 10:14 AM

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