Thanks, Random Talking Bush! Have a new executable that should extract all those properly. Two separate programs, actually, since the .tex and the .anb files seem to be set up quite differently in terms of headers and compression.
@Ploaj: Ask and you shall receive. The texture header (which contains important info such as width/height) is generally right BEFORE the WFLZ compressed data, so I went ahead and just spit the relevant info out into the command line as it decompresses. Good luck! And if you have any .anb's in particular you'd like me to take a look at, let me know!
@Ploaj: Ask and you shall receive. The texture header (which contains important info such as width/height) is generally right BEFORE the WFLZ compressed data, so I went ahead and just spit the relevant info out into the command line as it decompresses. Good luck! And if you have any .anb's in particular you'd like me to take a look at, let me know!