05-21-2015, 09:20 AM
UPDATE!
The new tiles have been implemented in the engine and I'm working on getting more sprites changed over to the newer higher resolution style. I'm currently running into some performance issues coming out of pixi, and I need to figure out a better way to batch together the drawing of background chunks, but all in all I'm still pretty satisfied with the results of using Pixi. After this is done I'll be moving to design work and fleshing out a lot of the enemy types that will be in the game. Wish me luck!
The new tiles have been implemented in the engine and I'm working on getting more sprites changed over to the newer higher resolution style. I'm currently running into some performance issues coming out of pixi, and I need to figure out a better way to batch together the drawing of background chunks, but all in all I'm still pretty satisfied with the results of using Pixi. After this is done I'll be moving to design work and fleshing out a lot of the enemy types that will be in the game. Wish me luck!