(05-25-2015, 11:04 AM)aceres Wrote: Well, the rigging could be automatic if someone can figure out how to get default joint orientations from these files. I'm not sure if the default pose that's supposed to fit the geometry (they aren't t-posed) is included in those 39 bytes.
Someone experienced with animation data might be able to export animations as well.
Well it would be quite the shot to find motion data in there, pre-made walk cycles etc...
It seems that everytime that I try to import gamedata on my pc the phone crashes why is that?
I can't find any unit_mltd files, just some texture and scenario models.