05-27-2015, 01:39 AM
You need to know the format you are going to export into well, perhaps you are missing something. OBJ is not a good choice by the way because it doesn't have armature/skeleton support. I used it because I didn't know how to export skeletons anyway. I recommend DAE(Collada) files since many programs seem to support it. In fact I modified my codes to export into DAE but skeleton is always messed up. Bone parent structure seems to be correct but cannot be sure, I just couldn't match their positions/rotations with the mesh.