01-10-2009, 06:04 AM
I like your style, but from the mockups you've made I noticed that everything seems to be on the same depth, which makes everything look cluttered. Some of those sketchy lines that are seen on the sun and moon could also be applied to tiles or background elements. Your ground tiles loop (a bad thing ) and I don't know if it were intentional but the sun's got a shadow 0_o. The HUD and some stuff lacks a little contrast, for example the main character (I didn't notice him at first ), who's supposed to be the most important thing of the game, the houses and the crates, and the ghost town needs a bit more contrast (it's dark plus there's not much contrast, so low readability).
I'm looking forward to some more!
Good luck!
I'm looking forward to some more!
Good luck!