I would make the BG props light gray as not to melt together with the blue characters
and I'd also make it a horizontal split 2P game to fit with the game idea (compete against each other)
The characters could have white as skin color as to produce more contrast - this way the characters will pop out more than the BGs - and I really like how ink simmers down into the ground: it's a nice way to reproduce the painting gimmick on 2D perspective.
and I'd also make it a horizontal split 2P game to fit with the game idea (compete against each other)
The characters could have white as skin color as to produce more contrast - this way the characters will pop out more than the BGs - and I really like how ink simmers down into the ground: it's a nice way to reproduce the painting gimmick on 2D perspective.