06-03-2015, 05:43 PM
(06-02-2015, 09:53 PM)Peardian Wrote: That's not an entirely accurate account of what happened. I rejected that last batch of models because you only had FBX models. The rule guidelines have always stated that you need at least an OBJ or a DAE in the submission. I was explaining the FBX path thing because that is one of the reasons we require OBJ and DAE. I was willing to let the broken texture paths in the FBX slide as long as you had a working OBJ and DAE.
I am sorry about the month part. My life is busy, and it takes a long time to check every model submitted. I usually have to dedicate an entire day to it and nothing else, and I can only do that on the weekends.
As much as I agree with what you say now, I don't think you made it quite clear beforehand that you would've let the path issue slide in the rejection notice nor did you ever mention that it was one of the reasons for the requirement of an OBJ or a DAE (but I'll let that slide, because that's not completely relevant).
I think it's important to make things clear instead of leaving them up to one's interpretation.
The lack of an OBJ was an oversight as I can see it being useful for people that make papercrafts or just need a simple reference etc. but that was not the point of my post.
The point of my post was not to represent what had happened, it was merely me ranting about certain aspects of the approval system I disagreed on, of which I still hope you keep those things in mind.
That aside, you don't have to be sorry for the waiting time. I know people have busy lives to take care of, I was just saying that there should maybe be a way to reduce it by recruiting new moderators. Thanks either way.