06-03-2015, 10:20 PM
"Asynchronous Multiplayer"? What does that mean?
The term makes me think of old-school NES games like Super Mario Bros. where Mario and Luigi had to take turns playing when the other player died ... I really hope that's not something someone would implement in a modern-day game ...
The term makes me think of old-school NES games like Super Mario Bros. where Mario and Luigi had to take turns playing when the other player died ... I really hope that's not something someone would implement in a modern-day game ...