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Sketchy skeletons in a closet
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Honestly, it wouldn't make sense to flood the community CGI modeling thread with multiple pictures of crudely drawn skeletons, so I thought that a wiser decision is to place all my attempts right here instead. Basically, I want to work my way up from creating an actually good looking skeleton all the way to a CGI human model without any glaring flaws. At the same time, I want to drop my bad habit of broken scratching as I work on improving my figure drawing skills.

Here's my very first attempt by comparison to the second attempt you'll see below.
[Image: yQYzQN0.png]
[Image: nuDuxgV.png]

How am I doing?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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Messages In This Thread
Sketchy skeletons in a closet - by E-Man - 06-11-2015, 08:07 AM
RE: Sketchy skeletons in a closet - by recme - 06-11-2015, 04:13 PM
RE: Sketchy skeletons in a closet - by Kosheh - 06-11-2015, 05:43 PM
RE: Sketchy skeletons in a closet - by E-Man - 06-11-2015, 05:58 PM
RE: Sketchy skeletons in a closet - by E-Man - 06-12-2015, 07:15 AM

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