06-22-2015, 04:20 PM
(This post was last modified: 06-22-2015, 06:51 PM by Random Talking Bush.)
(06-22-2015, 10:43 AM)iyenal Wrote: Can you add the textures asignements please?I'm working on that right now, since I've got some more models to work with. The script in its current state actually has the information for that set up, but it doesn't link to the right location so I'll need to fix that first.
If you want i have found this link about shape of texture in a bfres file :http://mk8.tockdom.com/wiki/FTEX_(File_Format) and this line 849:http://pastebin.com/DCrP1w9x
because I don't know coding and it's very difficult to assign hundreds of textures manually (mk8 races).
(EDIT: Got the textures to load automatically now!... for the primary UV layer, at least. Not sure about the other layers yet but I'll look into that after I fix the normals and some rigging issues I noticed with some Splatoon models.)
(EDIT 2: Okay, normals aren't so easy to figure out, I'll skip on those for now.)