06-27-2015, 02:20 PM
(06-27-2015, 02:14 PM)Kitsu Wrote: the draw_sprite method has a parameter where you can put the frame index to draw
put image_index there to have it draw whatever frame the animation is currently on
so "draw_sprite(x,y, sprite_index, image_index);" (or whatever the exact order was)
Is it sprite_index=xspritename ? or just sprite index? i tried both ways and it gives me "non-existent sprite error". Am i doing something wrong?