06-29-2015, 09:27 PM
(This post was last modified: 06-29-2015, 09:28 PM by Random Talking Bush.)
(06-29-2015, 05:39 PM)Plino Wrote: I was wondering what differences there were between the 3DS models and the Wii U ones? As far as I know they both use the same models, but the 3DS downgrades the graphics and cuts polygons when running, since if you go into training and set it to 1/4 speed when holding L, the models will be of noticeably higher quality while the game is "paused".It's not even close to being the same model, actually. Nintendo made completely different sets for both the Wii U and 3DS versions, not even the UV mapping is close to being the same, only the bone structures are. Compare the 3DS model with the Wii U model for Mega Man and you'll see there's a load of differences.
(06-29-2015, 07:29 PM)OS-PRIME Wrote: Well Megamans model in the 3DS uses individual hands instead of posable ones.All of the characters in the 3DS version use "bodygroup" hand sets. Even the Wii U version has a model set for certain characters like that, which are (as far as I know) used for 8-Player Smash.