07-04-2015, 06:10 PM
You can make modular(tween) animations like those found in Pokemon B&W by using Brashmonkey's Spriter software (http://brashmonkey.com/) as well; though it's about 60 bucks for the pro version.
as for the sprite itself: the silhouette of its left (our right) arm doesn't read well against the wing from a distance. This can either be fixed by redesigning elements of the character (like making the forearms white) or by changing the pose, such as having that arm up, revealing the white region underneath.
I cut down a few of the colors because they were very similar (though I'd probably cut them down even further) I also tweaked a few of the shadows because they were either a bit flat or unneeded.
But I think my main concern is the overall silhouette and palette optimization.
as for the sprite itself: the silhouette of its left (our right) arm doesn't read well against the wing from a distance. This can either be fixed by redesigning elements of the character (like making the forearms white) or by changing the pose, such as having that arm up, revealing the white region underneath.
I cut down a few of the colors because they were very similar (though I'd probably cut them down even further) I also tweaked a few of the shadows because they were either a bit flat or unneeded.
But I think my main concern is the overall silhouette and palette optimization.