07-06-2015, 08:38 PM
(This post was last modified: 07-06-2015, 08:39 PM by DragonDePlatino.)
Ah, yes. I believe you have just reinvented Byte-pair encoding here! A lot of older text-heavy games like Earthbound Zero used this method, where it was called Dual-Type Encoding.
With that being said, you've got a very nice DTE setup here. I've never seen a game that uses this many DTE characters, but if you wanted an entirely text-based adventure, this would work really well. 'E and KG seem a little strange, though. Care to explain those?
With that being said, you've got a very nice DTE setup here. I've never seen a game that uses this many DTE characters, but if you wanted an entirely text-based adventure, this would work really well. 'E and KG seem a little strange, though. Care to explain those?