07-08-2015, 08:17 PM
(07-08-2015, 08:12 PM)nobody231 Wrote:(07-08-2015, 08:06 PM)ThatTrueStruggle Wrote:(07-08-2015, 06:26 PM)nobody231 Wrote: I have no problems at all ripping the Lost World models or textures, just wondering how to rip the skeletons.
The skl.hkx are the Havok's engine's Skeleton files. Since these skl.hkx files are a newer version, you need to go and convert them to an older version using this: https://drive.google.com/file/d/0B1CzI_W...sp=sharing
Then you can convert the models and skeletons together using modelfbx.
Ah. No wonder they weren't working earlier! Thanks!
No problem