07-09-2015, 07:44 AM
I used to be great at math in middleschool, but I started to get rusty fairly fast. In college, when presented with slightly easier math of the same level, I had trouble. I was still good, but far from good as I used to be. I've applied bits and pieces I still know to a fair amount of stuff in this game, like circular movement without paths and a fake 3D building in one of the later levels that works similar to the background clocktower from Castlevania Aria of Sorrow.
But my lack of patience is probably more to blame. Just getting a game to function is too big of a step for me to get motivated. I am glad I got shit working in one of the earliest builds of Super Bouncy Cat to get me motivated to work on it. I get different mechanics ideas based on what I am or should be capable of as I go along. I had scrapped a couple of things, because I got better ideas later on. Eiswald the Tree was cut in favor of a different boss character that meshed better with the different backstories and had potential for a better boss mechanic, since Eiswald's battle wasn't very intuitive.
But my lack of patience is probably more to blame. Just getting a game to function is too big of a step for me to get motivated. I am glad I got shit working in one of the earliest builds of Super Bouncy Cat to get me motivated to work on it. I get different mechanics ideas based on what I am or should be capable of as I go along. I had scrapped a couple of things, because I got better ideas later on. Eiswald the Tree was cut in favor of a different boss character that meshed better with the different backstories and had potential for a better boss mechanic, since Eiswald's battle wasn't very intuitive.