07-10-2015, 10:19 PM
I'm wondering what the policy is in terms of submitting sound effects from rhythm games. For example, some games like Sequence just use music tracks for the rhythmic sections, which is simple and shouldn't be included. However, other games like BIT.TRIP RUNNER and 140 construct their music using sound effects within the gameplay. The thing is, it isn't exactly like a MIDI sequence that just uses instruments.
For instance, in RUNNER (and its sequel) the level has a background beat, and it plays a note whenever you jump over, slide under, or kick an obstacle. However the note is often random, and you can sometimes take different paths in the same level that would have different obstacles and hence different notes. Therefore, even though the game does have "songs", they aren't really concrete and the soundtrack doesn't include them (although the soundtrack does include songs made using those instruments). I'm not sure about 140 since I haven't played it but I think it has a similar situation.
So, what do? Should the instruments in these kind of games be allowed on TSoR or not?
For instance, in RUNNER (and its sequel) the level has a background beat, and it plays a note whenever you jump over, slide under, or kick an obstacle. However the note is often random, and you can sometimes take different paths in the same level that would have different obstacles and hence different notes. Therefore, even though the game does have "songs", they aren't really concrete and the soundtrack doesn't include them (although the soundtrack does include songs made using those instruments). I'm not sure about 140 since I haven't played it but I think it has a similar situation.
So, what do? Should the instruments in these kind of games be allowed on TSoR or not?