07-11-2015, 09:57 PM
I'm trying to code some of the simpler enemy concepts in starting with the scuttle enemies. Think like...killer roombas.
I got the motion working, pretty simple stuff. Red koopa level stuff, not really a big deal.
"You know what would be cute/neat? If they had a little surprised anim when they bump a wall or encounter a ledge!"
"you have a point personman , lemme try to add that in!"
ooh.
oooooooooooooooooooh no.
Isnt coding fun.
![[Image: csuuE9o.gif]](http://i.imgur.com/csuuE9o.gif)
"You know what would be cute/neat? If they had a little surprised anim when they bump a wall or encounter a ledge!"
"you have a point personman , lemme try to add that in!"
![[Image: Q2Da1TS.gif]](http://i.imgur.com/Q2Da1TS.gif)
![[Image: pNbCnfn.gif]](http://i.imgur.com/pNbCnfn.gif)
Isnt coding fun.